If Microsoft keeps this up, not only will they continue to suffer the software drought in the face of the PS4 and Wii U, but they'll continue to slip in sales as they sit firmly in third place throughout the eighth gen. This is possible because War Thunder uses cross-platform Play. This is a great feature for those who want to be able to play with their friends regardless of what platform they are on. Even more than that, both Sony and Nintendo are capitalizing on Microsoft's ancient policies on trying to maintain an iron grip on the software ecosystem to control and dominate. Yes, War Thunder is a cross-platform between PC and PS4/PS5, which means that you can play with your friends on either platform. ![]() Well, with these policies keeping a lot of smaller and mid-budget titles off the Xbox One at the moment, we're seeing how this kind of bulimic tactic of throwing up and away the advances of indie devs is causing the Xbox One to lose market share not only in hardware sales, but also in software adoption rates. At the end of the day it's only about the quality of the game and the gameplay experience." I have nothing against the platform itself especially because I'm not one of those guys who worries about which is better. "They key is that they understand the necessity of change, so they will. But he feels things may change at some point. ![]() There's no way, I am pretty sure, that Microsoft would ever approve that game to be on Xbox Live Arcade before it became popular on the PC."Įven more than that is that Yudintsev wants to put War Thunder on Microsoft's big black box. "It suddenly became very popular and after that it appears on Xbox 360 as well. Without it, it would mean that the War Thunder player base would be exceptionally small and it would eventually cost more to maintain on the platform than what they would make back from the miniscule community supporting it.Īccording to the Gaijin CEO, Microsoft isn't going about entertaining indie devs in the right way, and that they missed out on a huge opportunity to entertain games like Minecraft early on. Yudintsev wanted cross-platform support for War Thunder on the consoles – which would mean that console gamers could play against PC gamers on platform-agnostic servers – and that's why it was imperative to get that support for the game implemented on consoles. He also explains that new generation consoles lack an install base, and that MMOs suffer the most due to that small install base, a problem that Warframe subverted through cross-platform support. ![]() So Sony has been in the free-to-play market for a few years already, they started on the PlayStation 3," "Microsoft is not allowing cross-play completely which means cannot be on Xbox One," … “Sony is much more open to indie developers and free-to-play games in general. Gamespot managed to get in word with with CEO Anton Yudintsev, who explains that.
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